Driver details for 97.44 for Windows XP 32bit

 
     nVIDIA ForceWare 97.44 for Windows XP/2K 32bit


Driver | Modded INF | Driver NFO | INF Enhancer | Quickstart Guide


     Operating System: Windows XP/2K 32bit
     Driver Version: 97.44 (9.7.4.4)
     Driver Date: 2006-12-05 (YYYY-MM-DD)
     Driver Size: 35.676.900 bytes
     Driver Released by: NV
     MS WHQL Certificate:
     Setup Files Included:
     International Files:


Comments

Original INF only supports:
  • %NVIDIA_G80.DEV_0191.1% = nv4_NV3x, PCI\VEN_10DE&DEV_0191 = "NVIDIA GeForce 8800 GTX"
  • %NVIDIA_G80.DEV_0193.1% = nv4_NV3x, PCI\VEN_10DE&DEV_0193 = "NVIDIA GeForce 8800 GTS"
Changelog/Release Notes

ISSUES RESOLVED
  • Changing the default NVIDIA Control Panel Antialiasing mode to Override mode will result in corruption in some applications.
  • Battlefield 2: Intermittent random z fighting problems on the terrain.
  • Adjusting the Noise Reduction causes corruption flashes when launching a DVD.
  • Rapidly switching HDTV Component format between modes may cause the display to go blank.
  • Driver stops responding in SLI mode if the system boots up with no displays attached.
  • Civilization 4: White blocks of corruption appear in the clouds when zooming out.
  • Everquest 2, SLI: Flickering water textures/reflections occur when SLI is enabled.
  • Pacific Fighters, SLI: With SLI mode enabled, there is a large performance dropfrom 100-200+ fpsin DirectX mode when accessing the game control panel with enhanced antialiasing enabled
  • NVIDIA SLI does not activate for any application if Steam.exe is running and the application's resolution does not match the desktop resolution.
  • Battlefield: Objects and terrain are very dark. As you move closer, a block of area brightens in steps as you move around the map.
  • Tomb Raider: Legend, SLI: No shadows appear when Next Generation Content is enabled.
  • Splinter Cell: Double Agent Single Player has geometry corruption.
  • Company of Heroes: There are flickering ground textures.
OPEN ISSUES
  • The media player hangs when playing MPEG2 HD video clips using overlay in 1080i and then switching to full-screen mode.
  • This issue does not occur in other HD modes or with VMR.
  • Memory clock changes cannot be performed in multi-monitor mode. This issue does not apply to single-display mode.
  • Battlefield 2: Corruption and flickering occur in the grass when video settings are set to High.
  • HQV DVD playback is bobbing when running in overlay mode. This issue does not occur in VMR mode.
  • Splinter Cell Double Agent crashes when loading a single player game.
    To work around this issue, create a shortcut to launch the game as follows:
    1 Navigate to the game install directory, then change to the sub-folder \SCDA-Offline\system.
    2 Create a shortcut to splintercell4.exe.
    3 Add "-ll" to the command line of the shortcut.
    4 Use this shortcut to launch the single player version of the game.
  • Star Wars: Republic Commando: Application crashes when starting a new game.
  • Tiger Woods 2006: Flickering shadows appear during gameplay.
  • After switching from S-Video to Component format, the setting reverts back to S-Video on some HDTVs.
  • Call of Juarez: Corrupted vertical shadows appear during gameplay.
  • Switching from Vertical Span mode to Horizontal Span mode causes the NVIDIA Control Panel to crash.
  • Running Direct3D applcations when in rotate mode results in corrupted 3D images.
  • Company of Heroes, SLI: Screen corruption occurs when "Enhance the Application Setting" mode is set to 4x or 8x in the NVIDIA Control Panel.
  • 3DMark 2005: Intermittent, horizontal, single-pixel width lines are drawn on the screen during CPU Test 1. This issue does not occur with VSync enabled.
  • Outputting to an HDTV at 480i or 480p while playing a DVD from Windows Media Player or PowerDVD causes the system to hang.
    To work around this issue, disable SLI.
  • The system boots with a blank display if the monitor is moved to the second GPU.
    To work around this issue, connect the monitor into the display connector that is closest to the motherboard, on the first GPU (the one closest to the CPU).
  • Far Cry, SLI: Flickering and shifting sky occurs in the Research level when SLI is enabled.
    This issue does not occur with V-Sync enabled.
  • Ghost Recon Advanced Warfighter: The desktop becomes corrupted after exiting the game when the SLI split line is enabled.
    This issue does not occur when the SLI split line is disabled.
  • Serious Sam 2, SLI: SLI split line does not show any scaling until a resolution change is made.
    Although the SLI split line is not moving, FRAPS still should show performance scaling.
  • Playback fails on Cyberlink Blu-ray player through component-out HDTV at 720p and 1080i.
    480p mode plays back with no issues.
  • When setting HDTV mode at 1080p resolution, there is no TV display output. When connecting Composite PAL mode, there is noise on the display.
  • Changes to the Flat Panel Scaling options are not saved when closing and reopening the NVIDIA Control Panel.
  • Hitman Contracts: Corruption occurs at several places when the "Weather Details" High setting is slected from the game control panel.
Documents

Support

Benchmarks

  • GeForce FX Go5200: Here from Larry (v53.03 - current) @ Inspirion 5150
  • GeForce FX Go5700: Here from Sky-Dexter (v65.73 - v84.21) @ Area 51-M 766
  • GeForce FX Go5700: Here from zipper (v53.51 - 82.10) @ ACER 1714
  • GeForce Go 6200: Here from AJH (v70.75 - current) @ VGN-FS115M
  • GeForce Go 6600: Here from Mr.G (v84.21 - current) @ Qosmio F20-149
  • GeForce Go 6600: Here from Heazky (v71.90 - 82.10) @ Tecra S2
  • GeForce Go 6800: Here from Miki (v72.50 - current) @ AMILO 3438G
  • GeForce Go 6800: Here from zipper (v72.50 - current) @ AMILO 4438G
  • GeForce Go 7600: Here from fensterbank (v84.20 - current) @ Aspire 5652
  • GeForce Go 7800 GTX: Here from jamesd (v79.31 - current) @ D900T
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